Mac compatibility
Can you play Rise of the Tomb Raider on a Mac?
Short answer: There's an official Mac version from Feral on the same Steam app — an older Intel build. The Windows build through Grapple is untested.
What we know
Steam lists Rise of the Tomb Raider for Windows and macOS, with Feral Interactive credited for the Mac and Linux versions; the Mac build comes with the same purchase.
It is an older port: the Mac requirements start at macOS 10.13.4 with Intel hardware, so on an Apple Silicon Mac it runs through Rosetta 2. That's also why some people try the Windows build instead.
The Windows requirements list DirectX 11, which Grapple's DXMT layer translates to Metal. We haven't run the Windows version through Grapple, so anything about it here is an expectation, not a result.
Grapple settings
Nothing verified for this game yet — but here's where to start, based on its DirectX version. If you get somewhere, tell us and we'll put the real settings here. You can change the same options in the app; from the command line, replace <bottle> with the name of the Windows environment the game runs in — bottle is the CLI's technical term for it.
- DirectX 10/11: a new install is set to Automatic, which picks D3DMetal or DXMT for you. If the game won't start or renders wrongly, naming a layer is the usual next try:
grapple set <bottle> graphics dxmt - To see frame rates, turn on the Metal HUD:
grapple set <bottle> hud on
Test record
Empty until someone runs it. A record here lists the Mac, macOS and Grapple versions, the engine and graphics layer, the settings and every check — yours can fill it, or ours will.
FAQ
Can I play Rise of the Tomb Raider on a Mac?
Feral Interactive's macOS version is on the same Steam app. It's an older Intel build (macOS 10.13.4 and up), so it runs through Rosetta 2 on Apple Silicon. Likely to work — not tested yet. DirectX 11 games are squarely what Grapple translates to Metal — through Apple's D3DMetal, which comes with the app, or the open-source DXMT. That's what the game's published facts suggest, not a result. We publish a verified status only after running the game on a real Mac.
What might stop Rise of the Tomb Raider from working?
There's a native Mac version too — this expectation is about the Windows version run through Grapple.
Is there a Mac version of Rise of the Tomb Raider?
Feral Interactive's macOS version is on the same Steam app. It's an older Intel build (macOS 10.13.4 and up), so it runs through Rosetta 2 on Apple Silicon.
How can I try Rise of the Tomb Raider myself?
Grapple's Free plan runs one game, forever — enough to settle this one. Add Steam in one click (launchers and Windows tools never count as your game), install the game and launch it: that first launch is what claims it, and you can swap it for a different game once every 30 days. If it won't start, try the other graphics layer in the game's settings. Then send us the result — the game and where you bought it, your Mac model and macOS version, the engine and graphics layer it ran on (grapple info <bottle>), your in-game settings, the frame rate from the Metal HUD, and screenshots of any error or a diagnostics report (grapple report <bottle>) — and we'll publish it here once it's a real test run.
Sources
Every factual claim on this page comes from these. Spotted something out of date? Let us know.
- Steam store page — system requirements and supported platforms (checked 23 September 2026)
- Feral Interactive — Mac games catalogue (checked 23 September 2026)
Try Rise of the Tomb Raider yourself — and tell us
Grapple's Free plan runs one game, forever — exactly enough to settle Rise of the Tomb Raider. It's claimed the first time you play it, launchers and Windows tools don't count towards it, and you can swap it for another game once every 30 days. Install it, play for a bit, and send us what you saw. Every result — working or broken — decides what we test next, and verified results get published here with credit if you want it.
What to send
- The game and where you bought it (Steam, GOG, Epic…)
- Your Mac model, chip and macOS version
- The engine and graphics layer the game ran on —
grapple info <bottle> - The resolution and graphics preset you played at
- Frame rate from the Metal HUD, and the scene you measured it in —
grapple set <bottle> hud on - Screenshots of any error, plus a diagnostics report —
grapple report <bottle>
In those commands, <bottle> is the CLI's term for the Windows environment the game runs in — type its name instead. How to create a diagnostics report — it collects the game's settings, versions and logs into one zip, with your username removed.
Rise of the Tomb Raider is a trademark of its owner and is named here only to identify the game. Grapple isn't affiliated with or endorsed by Crystal Dynamics (Mac version by Feral Interactive).